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				<title><![CDATA[Key Truth Articles - Articles - Online Gaming]]></title>
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					  <title><![CDATA[The Ratings Game for Online Gaming Software]]></title>
					  <link>http://www.keytruth.com/articles/265/1/The-Ratings-Game-for-Online-Gaming-Software/Page1.html</link>
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<p class="MsoNormal" style="MARGIN: 0in 0in 0pt 0.25in; TEXT-ALIGN: justify; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto"><span style="COLOR: black">The need for a rating system arose when games started getting more adult in nature.<span style="mso-spacerun: yes">&nbsp; </span>Parents were buying games for their kids, not realizing that these games depicted violent scenes, sometimes of a sexual nature.<span style="mso-spacerun: yes">&nbsp; </span>The rating system now in place lets parents know in a very specific nature what sort of material is in the game.<span style="mso-spacerun: yes">&nbsp; </span>A general rating is prominently displayed on the front of the game&#8217;s box, and on the back there is a more specific listing of the contents.<span style="mso-spacerun: yes">&nbsp; </span><?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></span></p>]]></description>
					  <author>no@spam.com (Paul Kleinmeulman)</author>
					  <pubDate>Fri, 30 Nov 2007 09:50:31 EST</pubDate>
					 <guid isPermaLink="true">http://www.keytruth.com/articles/265/1/The-Ratings-Game-for-Online-Gaming-Software/Page1.html</guid>
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					  <title><![CDATA[Piracy Issues within the Gaming Industry and Steps Taken to Stop the Thievery]]></title>
					  <link>http://www.keytruth.com/articles/264/1/Piracy-Issues-within-the-Gaming-Industry-and-Steps-Taken-to-Stop-the-Thievery/Page1.html</link>
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<p class="MsoNormal" style="MARGIN: 0in 0in 0pt 0.25in; TEXT-ALIGN: justify; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto"><span style="COLOR: black">Piracy is a tricky issue within the gaming industry.<span style="mso-spacerun: yes">&nbsp; </span>On the one hand, computer games are designed for people who have some sort of at least rudimentary knowledge of how to navigate computer software.<span style="mso-spacerun: yes">&nbsp; </span>On the other hand, it is the people who have an advanced knowledge of computers who have the ability to pirate the software.<span style="mso-spacerun: yes">&nbsp; </span>Piracy costs game manufacturers lots of money; by some estimates the pirating of a newly released game can cost the game manufacturers upwards into millions of dollars.<span style="mso-spacerun: yes">&nbsp; </span><?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></span></p>]]></description>
					  <author>no@spam.com (Paul Kleinmeulman)</author>
					  <pubDate>Fri, 30 Nov 2007 09:48:54 EST</pubDate>
					 <guid isPermaLink="true">http://www.keytruth.com/articles/264/1/Piracy-Issues-within-the-Gaming-Industry-and-Steps-Taken-to-Stop-the-Thievery/Page1.html</guid>
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					  <title><![CDATA[The Fun of Beta Testing in the Internet Gaming World]]></title>
					  <link>http://www.keytruth.com/articles/263/1/The-Fun-of-Beta-Testing-in-the-Internet-Gaming-World/Page1.html</link>
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<p class="MsoNormal" style="MARGIN: 0in 0in 0pt 0.25in; TEXT-ALIGN: justify; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto"><span style="COLOR: black">Internet gaming is exceedingly popular all over the world.<span style="mso-spacerun: yes">&nbsp; </span>Online game play allows players to create characters and proceed with adventures and missions, many times accomplishing these tasks right alongside other online players who live thousands of miles away.<span style="mso-spacerun: yes">&nbsp; </span>Internet games allow for social interaction, an escape from the rigors of reality, and a sense of accomplishment when a task is completed.<span style="mso-spacerun: yes">&nbsp; </span>The only way to make this better, of course, is by doing it all for free.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></span></p>]]></description>
					  <author>no@spam.com (Paul Kleinmeulman)</author>
					  <pubDate>Fri, 30 Nov 2007 09:47:21 EST</pubDate>
					 <guid isPermaLink="true">http://www.keytruth.com/articles/263/1/The-Fun-of-Beta-Testing-in-the-Internet-Gaming-World/Page1.html</guid>
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					  <title><![CDATA[Why Advertising is Permeating the Online Gaming Industry]]></title>
					  <link>http://www.keytruth.com/articles/262/1/Why-Advertising-is-Permeating-the-Online-Gaming-Industry/Page1.html</link>
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<p class="MsoNormal" style="MARGIN: 0in 0in 0pt 0.25in; TEXT-ALIGN: justify; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto"><span style="COLOR: black">Advertising companies know their target audiences and will do just about anything to get the word out about their products.<span style="mso-spacerun: yes">&nbsp; </span>Since online gaming has become such a booming business, with many eager gamers spending countless hours online fighting battles and getting the bad guy, advertising agencies have wisely realized this is a viable option to permeate information regarding products.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></span></p>]]></description>
					  <author>no@spam.com (Paul Kleinmeulman)</author>
					  <pubDate>Fri, 30 Nov 2007 09:45:33 EST</pubDate>
					 <guid isPermaLink="true">http://www.keytruth.com/articles/262/1/Why-Advertising-is-Permeating-the-Online-Gaming-Industry/Page1.html</guid>
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					  <title><![CDATA[The Appeal of Playing on a PvP Server]]></title>
					  <link>http://www.keytruth.com/articles/261/1/The-Appeal-of-Playing-on-a-PvP-Server/Page1.html</link>
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<p class="MsoNormal" style="MARGIN: 0in 0in 0pt 0.25in; TEXT-ALIGN: justify; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto"><span style="COLOR: black">Using online games, players can create entire alternate lives, which they act out along with other players, many of whom they have never even met face-to-face.<span style="mso-spacerun: yes">&nbsp; </span>This style of game playing is dubbed &#8220;PvP,&#8221; or Player versus Player.<span style="mso-spacerun: yes">&nbsp; </span>The games take place on a server that allows many people at once to play together in real time via an Internet connection.<span style="mso-spacerun: yes">&nbsp; </span>Players can communicate with one another by typing text or in some instances the games have the capability to support players chatting through headphones with each other, similar to using a telephone. <?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></span></p>]]></description>
					  <author>no@spam.com (Paul Kleinmeulman)</author>
					  <pubDate>Fri, 30 Nov 2007 09:43:41 EST</pubDate>
					 <guid isPermaLink="true">http://www.keytruth.com/articles/261/1/The-Appeal-of-Playing-on-a-PvP-Server/Page1.html</guid>
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					  <title><![CDATA[Selling Virtual Assets a Big Business in the Online Gaming World]]></title>
					  <link>http://www.keytruth.com/articles/224/1/Selling-Virtual-Assets-a-Big-Business-in-the-Online-Gaming-World/Page1.html</link>
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<p class="MsoNormal" style="MARGIN: 0in 0in 0pt 0.25in; TEXT-ALIGN: justify; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto"><span style="COLOR: black">Now here is something interesting that non-gamers will be surprised to hear about.<span style="mso-spacerun: yes">&nbsp; </span>People who play games online can build up their characters to certain desirable levels, complete with great equipment and experience points, and then turn around and sell the characters online for real cash.<span style="mso-spacerun: yes">&nbsp; </span>Not just a few dollars either, but for hundreds or thousands of dollars.<span style="mso-spacerun: yes">&nbsp; </span>Honestly, this isn&#8217;t a joke.<span style="mso-spacerun: yes">&nbsp; </span>A quick glance at an online auction site will yield ample sellers and plenty of eager buyers.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></span></p>]]></description>
					  <author>no@spam.com (Paul Kleinmeulman)</author>
					  <pubDate>Thu, 29 Nov 2007 23:05:09 EST</pubDate>
					 <guid isPermaLink="true">http://www.keytruth.com/articles/224/1/Selling-Virtual-Assets-a-Big-Business-in-the-Online-Gaming-World/Page1.html</guid>
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					  <title><![CDATA[Make Money with Online Cards – Become a Poker Affiliate]]></title>
					  <link>http://www.keytruth.com/articles/223/1/Make-Money-with-Online-Cards--Become-a-Poker-Affiliate/Page1.html</link>
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<p class="MsoNormal" style="MARGIN: 0in 0in 0pt 0.25in; TEXT-ALIGN: justify; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto"><span style="COLOR: black">Truth be told, not everyone wins when they play poker online.<span style="mso-spacerun: yes">&nbsp; </span>Sure, there are several players who can turn a profit from gambling sites, but the vast majority of players wind up losing money.<span style="mso-spacerun: yes">&nbsp; </span>One way to win with online poker is to become a Poker Affiliate.<span style="mso-spacerun: yes">&nbsp; </span>This way, players&#8217; losses are your gain.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></span></p>]]></description>
					  <author>no@spam.com (Paul Kleinmeulman)</author>
					  <pubDate>Thu, 29 Nov 2007 23:03:21 EST</pubDate>
					 <guid isPermaLink="true">http://www.keytruth.com/articles/223/1/Make-Money-with-Online-Cards--Become-a-Poker-Affiliate/Page1.html</guid>
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					  <title><![CDATA[Let Vegas Come to You – A Glimpse into Casino Online Games]]></title>
					  <link>http://www.keytruth.com/articles/222/1/Let-Vegas-Come-to-You--A-Glimpse-into-Casino-Online-Games/Page1.html</link>
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<p class="MsoNormal" style="MARGIN: 0in 0in 0pt 0.25in; TEXT-ALIGN: justify; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto"><span style="COLOR: black">Nowadays just about everything can be done online using a computer.<span style="mso-spacerun: yes">&nbsp; </span>People can order groceries, pay bills, and even meet the love of their life all in the comfort of their home while surfing the Internet.<span style="mso-spacerun: yes">&nbsp; </span>It stands to reason, then, that people should be able to experience the thrill of casino gaming online without having to hop on a plane to <?xml:namespace prefix = st1 ns = "urn:schemas-microsoft-com:office:smarttags" /><st1:City w:st="on"><st1:place w:st="on">Las Vegas</st1:place></st1:City>.<span style="mso-spacerun: yes">&nbsp; </span>Online casino games are abundantly available on the web, and many of them have become big money makers.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></span></p>]]></description>
					  <author>no@spam.com (Paul Kleinmeulman)</author>
					  <pubDate>Thu, 29 Nov 2007 23:01:08 EST</pubDate>
					 <guid isPermaLink="true">http://www.keytruth.com/articles/222/1/Let-Vegas-Come-to-You--A-Glimpse-into-Casino-Online-Games/Page1.html</guid>
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					  <title><![CDATA[How the World Cyber Games Has Come into Play]]></title>
					  <link>http://www.keytruth.com/articles/221/1/How-the-World-Cyber-Games-Has-Come-into-Play/Page1.html</link>
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<p class="MsoNormal" style="MARGIN: 0in 0in 0pt 0.25in; TEXT-ALIGN: justify; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto"><span style="COLOR: black">The World Cyber Games is to video games what the Olympics are to sports.<span style="mso-spacerun: yes">&nbsp; </span>Much like how the Olympics feature players from all over the world, The World Cyber Games bring game players from many different nations to compete against each other in gaming tournaments.<span style="mso-spacerun: yes">&nbsp; </span>Gamers anticipate these tournaments with great zeal, as this is where they can show off their gaming talents to other gamers.<span style="mso-spacerun: yes">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span><?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></span></p>]]></description>
					  <author>no@spam.com (Paul Kleinmeulman)</author>
					  <pubDate>Thu, 29 Nov 2007 22:59:11 EST</pubDate>
					 <guid isPermaLink="true">http://www.keytruth.com/articles/221/1/How-the-World-Cyber-Games-Has-Come-into-Play/Page1.html</guid>
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					  <title><![CDATA[Online Gaming Goes International with the Global Gaming League]]></title>
					  <link>http://www.keytruth.com/articles/220/1/Online-Gaming-Goes-International-with-the-Global-Gaming-League/Page1.html</link>
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<p class="MsoNormal" style="MARGIN: 0in 0in 0pt 0.25in; TEXT-ALIGN: justify; mso-margin-top-alt: auto; mso-margin-bottom-alt: auto"><span style="COLOR: black">Online gaming has always had a knack for fostering a sense of community; for some people the majority of their social life takes place online while playing video games with other online gamers.<span style="mso-spacerun: yes">&nbsp; </span>It makes sense, then, that an organization would come along to represent these folks and track gaming statistics in addition to offering tournaments and prizes.<span style="mso-spacerun: yes">&nbsp; </span>The Global Gaming League brings gamers from all over the world together to compete and socialize in a virtual environment.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /><o:p></o:p></span></p>]]></description>
					  <author>no@spam.com (Paul Kleinmeulman)</author>
					  <pubDate>Thu, 29 Nov 2007 22:55:38 EST</pubDate>
					 <guid isPermaLink="true">http://www.keytruth.com/articles/220/1/Online-Gaming-Goes-International-with-the-Global-Gaming-League/Page1.html</guid>
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